I have this question, when you define your own "willAnimateRotationToInterfaceOrientation" method, where does this method come from? If it is inherited from a super class, do we need to import the class or some sort of protocol like "delegate" you talked about a few tutes ago?
hardwiring numbers like that is really bad since screen sizes can change as new devices come out. you really would want to set the size relative to the view size and in ratios...
Withe the @synthesize section, you don't have to have one for each variable that you define. What worked for me is:
@synthesize button1, button2, button3, button4, button5, button6;
Bucky, I enjoy going through your tutorials but i just noticed something.
When you build and run this app. It works fine in portrait then landscape modes but if you go back to portrait you loose the bottom two buttons. It seems to get stuck in the else statement and it doesn't bring back buttons 5 & 6.
Any ideas on how to fix this bug?
@CyThemes that book series is great. Information is information. But Bucky is a great teacher. That's why it's better.
And guess what, that book must have followed some other tutorials or documentation somewhere else.
@VersatileGamez That is exactly what I am doing. I actually read the chapter first, then I watch the videos to reaffirm everything! Seeing it in motion makes the concepts much easier to follow! I only wish I could read the chapters as fast as he does the videos... ;-)
@CyThemes jaja yea he is lol but it helps when somebody is saying it and doing it at the same time... it helps stick to you better...especially if u read the book and listen to his tutorials :)